I'm either blind, or describing the issue wrong in my searches.
From Bohemia Interactive Community playableUnits, jump to: navigation, search, notes, killswitch, in single-player missions, this command will return an empty array.
I have a few ideas on what could be going wrong, but I feel like there is a much simpler way to solve this problem.
Furthermore, in this case, non-played slot (playable and disabled AI) units simply don't exist!
After looking at the mission failed debrief screen, press deposit withdrawal ne demek continue to be taken back to the game lobby.
Retrieved from " ".It appears that ther is just one user save allowed.To get a list of all player-controlled units: _allPlayers ; if ( isPlayer _x) then _allPlayers pushBack _x; ; forEach playableUnits ; Bull A,": Killswitch, in single-player missions, this command will return an empty array.(privately hosted, not dedicated).Arma 3 Questions Answers Topic Details, more Save central security depository slots, is ther any way to increase the number of saves available per mission?So, if all slots are diabled AI, playableunits is same as allPlayers.I was hoping that you guys might be able to point me in the right direction.If you name 8 playable units: u8, then 2 players in game: u3 u6 playableUnits will return u3,u6, and true for isNil "u1 isNil "u2".Choose a slot in the game lobby and start the game.